I can finally share the project I did this year for August Horch Museum and o_konzept agency Zwickau. It´s fully modeled Trabant car including a tunning package. It is used by an interactive way, so a museum visitor can improve the car onto a tunned one. ...
Do you remember a "semi" unbiased rendering tutorial I did? Check it here, although it´s already officially implemented to CINEAM 4D (sinceR19), it´s my favoured rendering way, because it´s very a very physical based rendering with CINEMA 4D. ...
This tutorial will definitely change the way you see rendering at CINEMA 4D and can sometimes totally substitute all main render technologies and features CINEMA 4D offers, because it can play a role of a true physical based rendering engine, but still pretty fast engine. It´s already here with tons of cool features and endless possibilities, such as highly-advanced multi-pass, natively-supported features like Mograph, instances, physical caustics and so on. ...
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